AI Insights · Timothy · April 2023
Top 5 Gacha Games Performance in New Zealand - Q1 2023
Explore the performance metrics of the top 5 gacha games in New Zealand during Q1 2023, including revenue, downloads, and active users.
In the first quarter of 2023, the top 5 gacha games in New Zealand saw varied performance trends across revenue, downloads, and active users. Below, we dive into the specifics for each game, leveraging data from Sensor Tower.
Top War: Battle Game
Weekly revenue for Top War: Battle Game experienced fluctuations, peaking at around $14K in the final week of January and maintaining levels around $13K-$14K toward the end of March. Downloads showed a significant decrease from over 10K in the first week of January to just over 1K by the end of March. Active users saw a steady decline from 15K in early January to around 6.8K by the end of the quarter.
8 Ball Pool™
8 Ball Pool™ maintained a relatively stable weekly revenue, fluctuating between $8K and $11K throughout the quarter. Downloads were consistent, averaging around 2.5K to 4K weekly. Active users remained robust, starting at 77K in early January and ending at approximately 71K by the end of March.
Hero Clash:Catch the Thief
Hero Clash:Catch the Thief saw a decline in weekly revenue from $9.1K at the end of January to around $4.5K by the end of March. Downloads significantly dropped from over 5K at the end of December to virtually zero by the end of the quarter. Despite these drops, active users remained relatively steady, peaking at over 28K in late February before settling around 26K by the end of March.
Stormshot: Isle of Adventure
Stormshot: Isle of Adventure showed promising growth with revenue peaking at around $3.8K in the final week of March. Downloads surged from just 136 in early January to nearly 4K by the end of March. Active users mirrored this trend, climbing from 147 in early January to over 4.3K by the end of the quarter.
Rise of Kingdoms
Rise of Kingdoms maintained a strong revenue stream, peaking at nearly $24K in late March. Downloads remained steady, fluctuating between 1K and 2K weekly. Active users saw an upward trend, starting at around 3.1K at the end of December and rising to about 5.5K by the end of February, before slightly declining to 4.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.